These scrolltexts are written by Laxity:
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>ZZ 2 - D - YZ[RZZQ/]^RZZQ_ ! - "TELL ME WHAT DO YOU NEED TO MAKE YOU HAPPY? INDEED, IS IT OUT OF YOUR REACH? BEWARE OF NUMBER ONE..." (BAD RELIGION) - AS PROMISED HERE WE ARE AGAIN AND THE RUSH CONTINUES: "2PAC PREVIEW" WAS OBTAINED, PACKED AND BROUGHT TO YOU BY - GOAT - - - KEEP CHECKING HTTP://LAXITY.C64.ORG AS MUCH MORE IS ON THE WAY... - - - - - - - - - - - SCORE 0001 [3 ] 30 3[ 0001 SCORE - GFKLOKLO SPRITEFARBEN ) - GHOST-POSITIONS - SCOREBAR CHARS + COLORS - LIVES-DECREASE 1 - LIVES-DECREASE 2 - LEVEL 1 CHARS + COLORS - SPRITE INITIALIZATION - GAME INIT - AA INTERRUPT A - INTRO - IRQBARS - IRQ-CODE - RASTERCOLORS - UPCOUNT1 G - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - $% $%$% $% - - - &'2PAC PREVIEW&' - THIS IS A PACMAN GAME FOR TWO PLAYERS SIMULTANEOUSLY. YOU RUN AROUND CATCHING POINTS AND HAVE TO WATCH THE SIX GHOSTS CHASING YOU. THE MOST IMPORTANT FEATURE OF 2PAC WILL BE THE POSSIBILITY TO SEND THE GHOSTS OVER TO THE OTHER PLAYER. YOUJUST HAVE TO PICK AN ENERGYDOT FIRST ANDEAT THE GHOSTS THEN. THIS FACT RESULTS IN AN ACTION GAME DOMINATED BY HECTIC AND FUN. MORE FEATURES OF THE FULL GAME: -EXCLUSIVE MUSIC -DIFFERENT LEVELS -MOVING GHOSTS OF COURSE WE NEED A GRAPHICIAN FOR A TITLEPICTURE. CONTACT US FOR ANY SUPPORT AT: PUREPRODUCTIONS - YZ[RZZQ/]^RZZQ_ ! - "TELL ME WHAT DO YOU NEED TO MAKE YOU HAPPY? INDEED, IS IT OUT OF YOUR REACH? BEWARE OF NUMBER ONE - C." (BAD RELIGION) - AS PROMISED HERE WE ARE AGAIN AND THE RUSH CONTINUES: "2PAC PREVIEW" WAS OBTAINED, PACKED AND BROUGHT TO YOU BY - KEEP CHECKING HTTP://LAXITY.C64.ORG AS MUCH MORE IS ON THE WAY - GHOST-POSITIONS - C SCOREBAR CHARS + COLORS - C LIVES-DECREASE 1 - C LIVES-DECREASE 2 - C LEVEL 1 CHARS + COLORS - E SPRITE INITIALIZATION - D RASTERTIMING IRQ - L &'2PAC PREVIEW&' - L THIS IS A PACMAN GAME FOR TWO PLAYERS - C SIMULTANEOUSLY. YOU RUN AROUND CATCHING POINTS AND HAVE TO WATCH THE SIX GHOSTS CHASING YOU. THE MOST IMPORTANT FEATURE OF 2PAC WILL BE THE POSSIBILITY TO SEND THE GHOSTS OVER TO THE OTHER PLAYER. YOUJUST HAVE TO PICK AN ENERGYDOT FIRST ANDEAT THE GHOSTS THEN. THIS FACT RESULTS IN AN ACTION GAME DOMINATED BY HECTIC - MORE FEATURES OF THE FULL GAME: - -EXCLUSIVE MUSIC - X -DIFFERENT LEVELS - W -MOVING GHOSTS OF COURSE - ( WE NEED A GRAPHICIAN FOR A TITLEPICTURE. - E CONTACT US FOR ANY SUPPORT AT: - 5 PUREPRODUCTIONS -
S. GET OUR OTHER STUFF FROM OUR HEADQUAR - - THE RULING COMPANY, FANTASTIC 4 CRACKIN - - TIME TO USE THIS COOL INTRO AGAIN COZ THE GRAPHICS ARE GREAT! LAXITY IS BACK TO GIVE YOU A SMALL GAME CALLED "5X5" BY SUPER HIGH INVENTED TECHNOLOGIES, WHICH WAS SHORTED AND PAL/NTSC FIXED BY DIDI! ANOTHER ONE OF THE KIND THE MARKET IS FLOODED WITH, BUT THERE ARE VERY LESS DIFFERENT CONCEPTS AND MOST GAMES ARE JUST VARIATIONS OF OTHERS. GET OUR OTHER STUFF FROM OUR HEADQUARTER "THE DRAGONS TOWER" AT +49/2215104891 OR FROM YOUR LOCAL LAXITY SPREADER! +++ END OF TRANSMISSION - WE SEND SOME ICECOLD COKES TO THE PIRATES IN: CHROMANCE, SUCCESS + THE RULING COMPANY, FANTASTIC 4 CRACKING GROUP, HITMEN, ALPHA FLIGHT 1970, DISORDER, EXCESS, ACTIVE, WARRIORS OF THE WASTELAND, DEMONIX, EMPIRE... AND THE LEGAL HEROES IN: CREST, OXYRON, REFLEX, NO NAME, SMASH DESIGNS, LEPSI DEVELOPMENTS, ALBION, SAMAR, RESOURCE, GRAFFITY... AND HOPE YOU FEEL REFRESHED NOW! - A GAME PRODUCED JUST FOR FUN BY: - SUPER HIGH INVENTED TECHNOLOGIES - ALL TUNES COMPOSED BY: - RED DEVIL OF FAIRLIGHT - <RETURN> TO START GAME - <O> FOR OPTIONS - <H> TO SEE TOPSCORES - GAME OPTIONS - //////////// <F1> SHOW ALSO WRONG POSITIONED LETTERS - <F3> HEAR GREAT MUSIC WHILE PLAYING - <F5> PLAY WITH TIMELIMIT/NORMAL MODE - <SPACE> BACK TO CREDITS SCREEN - <F1> - SHOW ONLY RIGHT POSITIONED LETTERS <F3> - DON'T HEAR MUSIC WHILE PLAYING <F5> - PLAY WITHOUT TIMELIMIT/TRAINER MODE BEST PLAYERS - <SPACE> BACK TO CREDITS SCREEN - [ - ] ] ] ] ] ] ] ] ] ] ] ] S - ] ] ] ] ] ] ] ] ] ] ] ] / - ] ] ] ] ] ] ] ] ] ] ] ] / - ] ] ] ] ] ] - ] ] ] ] ] ] / - ] ] ] ] ] ] ] ] ] ] ] ] - ENTER YOUR NAME: 00000 - //////////// <SPACE> SAVE TABLE AND GO BACK - A)A]A]A)A]A'A[A$A]C[CXCTA ATA ATATATA AVA"CVA"AVAVAWA - SAVE ORIGINAL HIGHSCORES TO DISK (Y/N)? - SLOW DOWN MUSIC TO PAL-SPEED (Y/N)? -
- " - AKE GETS MEDIAEVAL" GOT SUPPLIED AND - - T LEAST THIS JUST HAD TO BE DONE... " - AKE GETS MEDIAEVAL" GOT SUPPLIED AND TRAINED BY - AST GREETINGS TO THE PALS AND NTSCS IN: - YTEC. HTTP://LAXITY.C64.ORG - SS FIRE TO CONTINUE - - AAKE GETS MEDIAEVAL (AAKE 3) - SUPPLIED, TRAINED, AND PACKED BY: THE DECADENCE/LAXITY - DO YOU WANT UNLIMITED AAKES (Y/N) ?? - - T LEAST THIS JUST HAD TO BE DONE... " - AKE GETS MEDIAEVAL" GOT SUPPLIED AND TRAINED BY - AST GREETINGS TO THE PALS AND NTSCS IN: - D HTTP://LAXITY.C64.ORG - SS FIRE TO CONTINUE - M AAKE GETS MEDIAEVAL (AAKE 3) - SUPPLIED, TRAINED, - THE DECADENCE/LAXITY - + DO YOU WANT UNLIMITED AA -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"AAKE PICTURE/LXT",8,1: SEARCHING FOR AAKE PICTURE/LXT LOADING READY. RUN AAAABBCCDDCBA - -
- - - LAXITY IS BACK TO BRING YOU "ABRAKADABRA PREVIEW" WHICH GOT SUPPLIED AND PACKED BY GOAT. PRESS "Q" IN THE GAME TO RETURN TO THE TITLESCREEN. HTTP://LAXITY.C64.ORG - ABRAKADABRA PRV. - ROGRAMMING, MUSIC< - AND GRAPHICS BY: - "]^ ]^ ]^0 N</= - %_+HE EVIL SORCERER - A SPELL ON THE FOREST, MAKINGTHE ANIMALS HIS SLAVES. - OB'S TOWER AND DEFEAT HIMBEFORE IT IS TOO LATE? - LAYER ONEP "LEVEL 01P * - BRAKADABRA PREVIEW V0.33 BY - ONTACT ME AT MERMAID - C64.ORG OR SNAIL MAIL: - ISIT MY INTERNET SITE: MERMAID.C64SCENE.ORGT C - UNGUS FOR SENDING ME IN THE RIGHT DIRECTION CONCERNING MY MAJIC MISSILE ROUTINE, AND A BIG HELLO TO ALL MY FRIENDS ON THE IRC-CHANNEL - OO MANY TO MENTION HERE, BUT YOU KNOW WHO YOU AREL.L C - NEW AND IMPROVED PREVIEW WILL BE UPLOADED TO MY WEB SITE IN THE NEAR FUTURE, HOPEFULLY IT WILL BE MORE PLAYABLE THAN THIS ONE (WHICH IS MORE OF AN INTERACTIVE ROLLING DEMO THAN A GAME PREVIEWL.J).L C - 'D LOVE TO HEAR WHAT YOU THINK OF IT SO FAR - THIS IS MY FIRST ATTEMPT AT CODING A GAME ON THE C64 - SO MAIL ME YOUR COMMENTS, GOOD OR BADL.P - ELEASE DATE FOR THIS PREVIEW IS MARCH 2L0F. - ,*(&$" ^/ZXVTRPNLJHFEDCB A - RVWXYP 6VZ[/]^ VWXY_T F!T VZ[/]^L - LAXITY IS BACK TO BRING YOU "ABRAKADABRA PREVIEW" WHICH GOT SUPPLIED AND PACKED BY GOAT. PRESS "Q" IN THE GAME TO RETURN TO THE TITLESCREEN. - D HTTP://LAXITY.C64.ORG - ABRAKADABRA PRV. - ROGRAMMING, MUSIC< - AND GRAPHICS BY: - "]^ ]^ ]^0 N</= - %_+HE EVIL SORCERER - A SPELL ON THE FOREST, MAKINGTHE ANIMALS HIS SLAVES. - OB'S TOWER AND DEFEAT HIMBEFORE IT IS TOO LATE? - LAYER ONEP "LEVEL 01P * - BRAKADABRA PREVIEW V0.33 BY - ONTACT ME AT MERMAID - C64.ORG OR SNAIL MAIL: - ISIT MY INTERNET SITE: MERMAID.C64SCENE.ORGT C - UNGUS FOR SENDING ME IN THE RIGHT DIRECTION CONCERNING MY MAJIC MISSILE ROUTINE, AND A BIG HELLO TO ALL MY FRIENDS ON THE IRC-CHANNEL - OO MANY TO MENTION HERE, BUT YOU KNOW WHO YOU AREL.L C - NEW AND IMPROVED PREVIEW WILL BE UPLOADED TO MY WEB SITE IN THE NEAR FUTURE, HOPEFULLY IT WILL BE MORE PLAYABLE THAN THIS ONE (WHICH IS MORE OF AN INTERACTIVE ROLLING DEMO THAN A GAME PREVIEWL.J).L C - 'D LOVE TO HEAR WHAT YOU THINK OF IT SO FAR - THIS IS MY FIRST ATTEMPT AT CODING A GAME ON THE C64 - SO MAIL ME YOUR COMMENTS, GOOD OR BADL.P - ELEASE DATE FOR THIS PREVIEW IS MARCH 2L0F. - ,*(&$" ^/ZXVTRPNLJHFEDCB A - RVWXYP 6VZ[/]^ VWXY_T F!T VZ[/]^L -
- - - -- - - DIEJLLLLNNNOPSPQRVYVY^_ !"$"& - L - - P - : - A - - - - -- - A - U - H - -- - - - - - FFDDNNCCGGAGGCCNNDDFF - - - UVWXYZ[/]^_ !"#$%& - A - FGGHHIIJJKLLMNOPQRSTUVXY[/^ "$&(+-0369= - -= PRESS RUN/STOP TO BREAK SCROLLER =- - + -= PRESS SPACE TO CONTINUE SCROLL =- - : CODE, IDEA, DESIGN, LINK - ( TITLESCREEN-MUSIC - 8 CODE, TEXT, LINK - M- INTRODUCTION - ( TAKE YOUR TIME AND JOIN THE HELL, COMEAND TAKE YOUR ACID KILL. YOU HAVE JUSTONE AIM, DESTROY THE OTHER FIGHTER, BUTTAKE CARE, DON'T HIT THE BUMPING FACEELSE YOU GONNA LOOSE LIFEPOINTS! - ( PLAYER ONE AND TWO HAVE TO USE JOYSTICKIN PORT ONE AND TWO! - < PLAYER 1 = PORT 2 - F PLAYER 2 = PORT 1 - ( PRESS SPACE IN THE TITLESCREEN TO JOINTHE HELL ON EARTH - ( OK, SILVER FOX IS ON DA KEYZ, I JUSTWANT TO TELL YOU SOMETHING ABOUT THEWORK, I'VE DONE TO FINISH THIS GAME. ITWASN'T A HARD WORK, I NEED 2 DAYS TOCODE AND TO LINK IT, IT TOOK JUST ONEWEEKEND - ^ DON'T WORRY ABOUT THE EASY STARSCROLL,IT IS MY FIRST TRY TO CODE SUCH ANEFFECT. - ! OK, SO MUCH FOR - MORESANITYSTUFF, FOR EXAMPLE COLLECTIONS,GAMES, DEMOS OR DISKMAGS, JUST CHECK: - FOR SOME REACTIONS MAIL ME: - SILVERFOX(AT)FONI.NET - *- OK, LAST BUT NOT LEAST SOME GREETS -- - ( CIVITAS SATOVIA SMASH DESIGNS - OXYRONOXYGEN AXICON POWER OF LIBERTY SAEUPAECOUT OF ORDER - ANUBISTEMPEST UNCTION(PC) TRIAD LAXITY EXCESS - ( AND TO ALL FORGOTTEN - KEEP THE 64-SPIRIT ALIVE - COME TO COMPUTER'S HELL Y2K IN BERLIN - SILVER FOX IS OFF -
ZAK BY PVCF 1994 L - IDEA, CODE & DESIGN BY AEG/SMASH-DESIGNS POWERFUL TUNE BY PVCF/REFLEX - ACINNA+FIX (C)1996 MAGNA MEDIA IT'S DAMN HOT... LAXITY BRINGS YOU 'ACINNA' BY FAIRYLIGHT, (C)1996 MAGNA MEDIA! IT WAS DISSECTED, SHORTED, HIGHSCORE-SAVER OPTIMIZED, TRAINED AND PAL/NTSC FIXED BY DIDI ON 96-11-03! WE SING "WE ARE THE CHAMPIONS" WITH: TRIAD, F4CG, ALPHA FLIGHT, HITMEN, EXCESS, CHROMANCE, SUCCESS+TRC, COMMO BAM, FAIRLIGHT, MOTIV8... CREST, OXYRON, BYTERAPERS, PROFIK, BEYOND FORCE, LEPSI, AGONY, ALBION, PANIC, STYLE, CARCASS, REFLEX... AND NO MORE TODAY! OFF... - HJLNPRTVXZ/^ "$&(*,. - AXITY - - AVER IS OFF THEN!!! - ! >> << -
////// GIVES YOU TODAY: ACTION REPLAY WORM - U-TURN OF THE ILLEGAL TRIBE... AND TO: - GIVES YOU TODAY: ACTION REPLAY WORM - / - //////////////////////BACK AGAIN TO GIVE YOU A NICE LITTLE GAME FOR IN BETWEEN... -ACTION REPLAY WORM- WAS SUPPLIED BY VIOLATOR AND REPACKED BY DIDI. NICE LITTLE GAP-FILLER IN THE SPREADDISK! WE SEND GERMAN BEERS TO: AVANTGARDE, ALPHA FLIGHT, CHROMANCE, SUCCESS+THE RULING COMPANY, ATLANTIS, ONSLAUGHT, F4CG, AMBIENT, COMMO BAM, HITMEN, ACRISE+EXCESS, U-TURN OF THE ILLEGAL TRIBE... AND TO: CREST, OXYRON, CAMELOT, PROFIK, AGONY DESIGN, ALBION CREW, RESOURCE, REFLEX, SMASH DESIGNS, NO NAME, PLUSH, BYTERAPERS INCORPORATED, PANIC DESIGN FROM THE WORLD OF DEMOS! OFF FOR MORE... - QQQQQQQQ]]]]]----- _ -
- ABBEHKNQTWZ] #&),/ - PRODUCED BY DIGITAL EXCESS AND (C)'94 BY CP - VERLAG, WAS BOUGHT, RAPED, SHORTED, TRAINED AND TURBOSQUEEZED BY DIDI. THIS IS JUST ANOTHER PRACTISEWORK. - SPECIAL OLDIE GREETS TO: MANIK, JACK ALIEN, DERBYSHIRE RAM, QUORTHON, MOSES AND ALL THE ONES WHO'RE STILL WITH US! OUTTA HERE... - ADDGAR PASSWORDS - 01:TASTE 21:VIRUS 41:BLACK 02:WORLD 22:SOUND 42:WHITE 03:THREE 23:LEVEL 43:FORGE 04:CHECK 24:CYBER 44:SPACE 05:AGAIN 25:DROME 45:BLADE 06:DRIVE 26:SCOUT 46:TEARS 07:SEVEN 27:GUIDE 47:CRYPT 08:EIGHT 28:GLORY 48:MIGHT 09:TRAIN 29:WITCH 49:BLOOD 10:SPORT 30:FIGHT 50:CRIME 11:AXIOM 31:MICRO 51:GUARD 12:VIDEO 32:DRUID 52:BONES 13:DIRTY 33:LOGIC 53:MERCY 14:FUNNY 34:FORCE 54:POWER 15:FUNKY 35:DEMON 55:BONUS 16:NINJA 36:STORM 56:TOTAL 17:KENDO 37:NIGHT 57:BREED 18:FRESH 38:BEAST 58:HAVOC 19:TRIBE 39:GHOST 59:ALIEN 20:THINK 40:MAGIC 60:BRAIN SPACE TO GO ON - AXITY - 1- - 2- - 3- - - - - TO CONTINUE. - UIT -
WE ARE BACK TO GIVE YOU -AKNAKERESO- BY DIFFERENT. IT WAS SUPPLIED BY SPERMBIRD AND REPACKED BY DIDI. WE SEND GERMAN BEERS TO: (ILLEGALS) AVANTGARDE, ALPHA FLIGHT, F4CG, CHROMANCE, SUCCESS+TRC, ATLANTIS, ACRISE+EXCESS, HITMEN, COMMO BAM, AMBIENT, TRIAD, FAIRLIGHT, MOTIV8... (LEGALS) CREST, OXYRON, CAMELOT, AGONY DESIGN, ALBION CREW, REFLEX, NO NAME, STYLE, PANIC CREATIONS, XLCUS... AND THE FORGOTTEN ONES! - PRESENTS AKNAKERES/ THE GAME WAS CODED BY HORI AND CHERRY THE INTRO WAS CODED BY HORI GRAFICS BY GERYNC MUSIC COMPOSED BY ANGEE - HI EVERYBODY! HERE IS DIFFERENT WHIT OUR FIRST GAME, AKNAKERES/. SO WHAT CAN I WRITE HERE? THIS GAME WAS RELEASED AT SCENEST'96 PARTY. I WRITE THIS TEXT AT THISPARTY, TOO. THERE ARE NOT A LOT OF C-64S, AND IT'S QUITE BAD BUT WHAT CAN WE DO. I THOUGHT, THAT WRITING A SCROLL TEXT IS AN EASY THING BECAUSE I HAVE YET NOT A LOT OF IDEAS. SO I SEND A BIG HELLO FOR YOU ALL. - Q THE GAME WAS CODED BY - N HORI AND CHERRY - K THE INTRO WAS CODED BY HORI - J GRAFICS BY GERYNC - L MUSIC COMPOSED BY ANGEE - ? HI EVERYBODY! HERE IS DIFFERENT WHIT OUR FIRST GAME, AKNAKERES/. SO WHAT CAN I WRITE HERE? THIS GAME WAS RELEASED AT SCENEST'96 PARTY. I WRITE THIS TEXT AT THISPARTY, TOO. THERE ARE NOT A LOT OF C-64S, AND IT'S QUITE BAD BUT WHAT CAN WE DO. I THOUGHT, THAT WRITING A SCROLL TEXT IS AN EASY THING BECAUSE I HAVE YET NOT A LOT OF IDEAS. SO I SEND A BI -
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